Berwick Outdoor Basketball Tournament

Note: All stats in this tournament are player-recorded and unofficial.
They are used to show tendencies and roles, not to argue results.

Field Goal % (0 → 70%+)

0–10% → Unplayable

10–20% → Extremely inefficient

20–30% → Poor

30–35% → Below average

35–40% → Average

40–45% → Solid

45–50% → Very good

50–55% → Elite

55–60% → Dominant finisher

60–65% → Automatic

65–70% → Nearly unstoppable

70%+ → Broken efficiency

Three-Point % (0 → 50%+)

0–10% → Don’t shoot

10–20% → Liability

20–25% → Poor

25–30% → Below average

30–33% → Average

33–36% → Good

36–40% → Very good

40–45% → Elite shooter

45–50% → Deadly

50%+ → Game-breaking

Scoring Impact (Points Per Game)

0–5 → Low impact

6–10 → Role scorer

11–15 → Solid

16–20 → Primary option

21–25 → Star scorer

26–30 → Elite

30+ → Carrying the offense

Playmaking (Assists Per Game)

0–1 → No playmaking

2–3 → Limited creator

4–5 → Reliable passer

6–8 → Lead playmaker

9–11 → Elite facilitator

12+ → Offense runs through them

Decision-Making (Assist : Turnover Ratio)

< 0.5 → Actively hurts team

0.5–1.0 → Liability

1.0–1.5 → Risky

1.5–2.5 → Reliable

2.5–3.5 → Very good

3.5–5.0 → Elite

5.0+ → Surgical

Turnovers (Per Game)

0–1 → Excellent control

2–3 → Acceptable

4–5 → Risky

6–7 → Problem

8+ → Momentum killer

Rebounding (Per Game)

0–2 → Minimal impact

3–5 → Average

6–8 → Strong

9–12 → Dominant

13–15 → Elite

16+ → Owns the glass

Defense (Steals + Blocks)

0–1 → Low impact

2–3 → Active

4–5 → Strong defender

6–7 → Defensive anchor

8+ → Game-changer

Usage vs Efficiency (Tournament Truth)

High usage + low efficiency → Hurts the team

Low usage + high efficiency → Elite role player

High usage + high efficiency → Star

Low usage + low efficiency → Limited role