Berwick Outdoor Basketball Tournament
Note: All stats in this tournament are player-recorded and unofficial.
They are used to show tendencies and roles, not to argue results.
Field Goal % (0 → 70%+)
0–10% → Unplayable
10–20% → Extremely inefficient
20–30% → Poor
30–35% → Below average
35–40% → Average
40–45% → Solid
45–50% → Very good
50–55% → Elite
55–60% → Dominant finisher
60–65% → Automatic
65–70% → Nearly unstoppable
70%+ → Broken efficiency
Three-Point % (0 → 50%+)
0–10% → Don’t shoot
10–20% → Liability
20–25% → Poor
25–30% → Below average
30–33% → Average
33–36% → Good
36–40% → Very good
40–45% → Elite shooter
45–50% → Deadly
50%+ → Game-breaking
Scoring Impact (Points Per Game)
0–5 → Low impact
6–10 → Role scorer
11–15 → Solid
16–20 → Primary option
21–25 → Star scorer
26–30 → Elite
30+ → Carrying the offense
Playmaking (Assists Per Game)
0–1 → No playmaking
2–3 → Limited creator
4–5 → Reliable passer
6–8 → Lead playmaker
9–11 → Elite facilitator
12+ → Offense runs through them
Decision-Making (Assist : Turnover Ratio)
< 0.5 → Actively hurts team
0.5–1.0 → Liability
1.0–1.5 → Risky
1.5–2.5 → Reliable
2.5–3.5 → Very good
3.5–5.0 → Elite
5.0+ → Surgical
Turnovers (Per Game)
0–1 → Excellent control
2–3 → Acceptable
4–5 → Risky
6–7 → Problem
8+ → Momentum killer
Rebounding (Per Game)
0–2 → Minimal impact
3–5 → Average
6–8 → Strong
9–12 → Dominant
13–15 → Elite
16+ → Owns the glass
Defense (Steals + Blocks)
0–1 → Low impact
2–3 → Active
4–5 → Strong defender
6–7 → Defensive anchor
8+ → Game-changer
Usage vs Efficiency (Tournament Truth)
High usage + low efficiency → Hurts the team
Low usage + high efficiency → Elite role player
High usage + high efficiency → Star
Low usage + low efficiency → Limited role