I. General Rules & Regulations
1. Teams warm-up opposite their benches and shoot on that basket for the first half.
2. Only two coaches per team will be allowed to enter the game for free.
3. Each team will have a volunteer either run the time clock or keep the official scorebook for the game.
4. A team must start the game with 5 players. Game time is forfeit time.
5. All teams are asked to arrive early if possible. Games will begin early if both teams are present.
6. Players cannot play with more than 1 organization. Players can play with different age groups within 1 organization.
7. Size of Ball: 6th grade and under will use a 28.5” ball. All others may use a 29.5" ball.
8. 6 and under teams will play on 8 1/2’ goals.
9. Each team should bring 2 game balls; Referees will select the game ball from the team balls.
10. Players and coaches are expected to show good sportsmanship at all times, including the shaking of hands after the game. Spectators will not be allowed to harass players from the opposing team or officials.
11. The tournament directors, in their sole determination, reserve the right to forfeit any team from the tournament because of the behavior of fans, players, or coaches that may be detrimental to the purposes of the tournament.
12. All players will foul out after receiving 5 fouls

II. Game Length
Clock:
A game consists of two halves of 16 minutes with a continuous running clock stopping only for the following conditions:
1. The clock will stop on all referee’s whistles during the last two minutes of each half
2. A referee’s whistle for injuries.
3. A granted timeout by either team
4. Any other delay deemed necessary by the officials (Game equipment problem, etc.)
Halftime:
Halftimes will be 3 minutes in length.
Timeouts:
Each team is entitled to two (30) seconds time outs per half. Un-used time outs do NOT carry over to the second half.
Overtime Rules:
1. If the score is tied at the end of regulation, one additional period of 2-minutes will be played.
2. If the score remains tied after one overtime period, a second un-timed overtime period will be played with the first team to score declared the winner.
3. Since overtime is an extension of the second half, each team will receive one additional timeout, plus any second half timeouts not yet used. No extra timeouts are issued for the sudden death period, however; previously un-used 2nd half/overtime timeouts may be called.
III. Mercy Rule (20 points or more)
Running Clock: The clock will continue to run if it is under 2-minutes in the game and a team is winning by 20 or more points.
Pressing: In the second half, teams will not be allowed pick up the other team until half court if a team is up by 20 or more.
IV. Tie Breakers
Will be determined as follows:
1. Head-to-Head
2. Point Differential (20 point max on wins and losses)
3. Coin Toss

*** The winning team in each division will be awarded ***
a championship trophy or medal